The first render test utilizing the rain feature of Ripple Rain. The water ripples are generated by emitter and silhouette parameters that ship with Ripple Rain.
Polygon count? 6
As you can see, this is a rough test to see how it all fits together. Before you email us about "possible improvements" let us first say:
1. The lights are too bright
2. The rain isn't transparent enough
3. The rain is too thick
All of these issues can be remedied by your rendering software and from within Ripple Rain.
Give us a break.
We're not artists. We're developers.